# Configure the Summoner Character

**STEP 1**: Add **Summon Ally Owner** component to your summoner character.

<figure><img src="https://2974097063-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZABevJSmMTeCyHBkBkMT%2Fuploads%2FvbeQiHByFyMR1vTWb04S%2Fimage.png?alt=media&#x26;token=8927ad01-d1d4-4c5b-a560-5ab2b3684554" alt=""><figcaption><p>Summon Ally Owner</p></figcaption></figure>

**STEP 2**: Configure the properties and call the function to begin spawning an ally character.

<figure><img src="https://2974097063-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZABevJSmMTeCyHBkBkMT%2Fuploads%2F0myyftpoIKjP2361CI8F%2Fimage.png?alt=media&#x26;token=f460820e-e599-474b-8aaa-48a6dff903de" alt=""><figcaption><p>Spawn an ally character</p></figcaption></figure>

{% hint style="info" %}
Also, you can summon a group of units from a single function using '**Spawn Ally Unit Group**' and passing the group name as configured. You can check the additional settings section for more details.
{% endhint %}
