# Configure the Character to be Summoned

**STEP 1**: Change **Auto Possess AI** value to "**Placed in World or Spawned**"

<figure><img src="https://2974097063-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZABevJSmMTeCyHBkBkMT%2Fuploads%2F4sPHiWlRHKbVDJfNcucv%2Fimage.png?alt=media&#x26;token=3f0d9ca4-05a9-4944-b346-333f39b1ad73" alt=""><figcaption><p>Auto Possess AI</p></figcaption></figure>

**STEP 2**: Add **Summon Ally Unit** component to your unit that will be summoned.

<figure><img src="https://2974097063-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZABevJSmMTeCyHBkBkMT%2Fuploads%2FdQVFN72xSJFASKHjE1ft%2Fimage.png?alt=media&#x26;token=cbb2011b-460c-48fd-ad77-21b85eab625d" alt=""><figcaption><p>Summon Ally Unit</p></figcaption></figure>

**STEP 3**: Configure properties (optional).

<figure><img src="https://2974097063-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZABevJSmMTeCyHBkBkMT%2Fuploads%2FCbIz7MGbMVL7eku575ZG%2Fimage.png?alt=media&#x26;token=6a21448a-8c24-45a7-bd87-bb4e1990572c" alt=""><figcaption><p>Optional configurations</p></figcaption></figure>
